Aug. 24th, 2013

Gone Home

Aug. 24th, 2013 11:12 pm
the_andy: Guitar Wolf explains it to Ace (Love)
So, I bought and finished Gone Home. No spoilers here, I promise.

The closest description I have for the game is like Myst (remember Myst?), but without all the annoying puzzles. The closest thing to a puzzle if finding a couple keys and locker combinations, which are really just there to force you through the story in a roughly linear fashion, not to be challenging. None of it is that difficult to figure out (I recommend looking at the map for rooms you've missed if you're having problems unlocking an area).

For most of the game you just wander around and look at stuff and piece together what happened. I enjoyed it a lot, but your mileage my vary depending on how interesting you find the story and if you find poking around behind things looking for scraps of paper you might have missed to be interesting.

Over all I think it took me about four hours to finish and I'm pretty sure I found 95% of the stuff there is to find. There are some bits of the tertiary story that I might be missing, but that's it. (My own terms: #1 story is your sister, Sam. #2 is your parents, though they each have their own things going on. #3 is the uncle who used to own the house).

Anyway, I enjoyed it and hope to see more games like it.

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the_andy: Guitar Wolf explains it to Ace (Default)
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